And Another One Bites It…
Review of Venture Party
- # of Players: 3 to 7
- Ages: 13+
- Play Time: 10-20 Min
- Designer: Erik Fox-Jackson
- Publisher: Golden Bell Games
- Price Point: $34.95
Disclaimer: I received a free copy of this game to review.
The thief creeps along the corridor, wary of each step he makes as he approaches the chest… The chest that is sitting right there in the open… in the middle of the room… with not so much as a fly guarding it… Yeah, it’s a trap. Only a halfwit could think otherwise.
Finally, he reaches the chest. Looking back over his shoulder he gives the party a toothy grin, and a smug thumbs up…Now begins the hard part, finding the trap. Slowly, deliberately the thief examines every inch of the chest and surrounding floor. The hinges, the lock, even the thin layer of dust that coats the top of the chest.The thief grunts in confusion. Either the trap is so well hidden that even he can’t find it, or there isn’t a trap on this chest. And that doesn’t make any sense.
Taking a deep breath, the thief examines the lock… clean. Carefully he begins his work. Moments later the lock opens with a soft click and he carefully lifts the heavy lid. Three bags full of gold greet his greedy little eyes. One more quick check for any traps he might have missed and three heavy bags of gold find their way into the thief’s suddenly sweaty hands.
With a satisfied smile, the thief turns and walks towards his companions. He is halfway across the room when he feels the stone slab beneath him shift. Ice fills his blood, and he begins to run towards the door. He has just stepped through the door when the fireball engulfs him. Moments later there is just a pile of ash where he stood. Ash and a bag full of gold.
You smile, at least he got the gold out of the line of fire. That’s is why you hired this little band of fools, to gather all the loot in that blasted dungeon. So what if most of them had met… shall we say… unusual… deaths. At least most of their deaths have been amusing. Not to mention that is more treasure that you don’t have to share with them when they return… With a chuckle, you return your gaze to the crystal ball and watch as the party makes its way towards its certain doom.
Venture Party revolves around drawing a card on your turn, then selecting one of your three cards to discard each turn. The discarded card can be either helpful or harmful to you, and the challenge of the game is deciding which card to discard and when. The object is to be the player with the most points, as determined by the amount of loot you collect during the game and the value of the two cards you have in your hand at the end of the game.
What I liked
- Fast setup
- Short playtime
- Quirky Theme
- Easy to learn
What I Didn’t
- Doesn’t offer anything new
Like other hand management games, Venture Party is all about knowing what and when to discard. For instance, if you have a Naïve Priest in your hand early in the game, it probably won’t lose the game for you. During the late game, however, this card could be devastating for you.
On the other hand, the Time Mage card is not as useful early in the game, since there isn’t much in the pot, but if played at the right time, can catapult you into the lead. There really isn’t anything new with the mechanics used in Venture Party, with one minor exception. Most had management games I have played are played through several times before the game ends. Venture Party only takes one play through per game.
The theme used in
Venture Party is a fun, easy to learn, and fast filler game. However, it really doesn’t break any new ground in the hand management genre, despite an interesting theme. If you are new to hand management games, then this is a pretty good introduction to the genre. However, that is true of many hand management games. If you are already familiar with hand management games, you are not really going to find anything new here. In either case, if the theme sounds interesting to you check it out.